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Destroy a server connection object
void PtConnectionServerDestroy(
PtConnectionServer_t *connection );
ph
This function destroys the server connection object. Attempting to send any messages or notifications to a partner whose connection object has been destroyed isn't safe; preventing such attempts is the responsibility of a higher level protocol.
Photon
| Safety: | |
|---|---|
| Interrupt handler | No |
| Signal handler | No |
| Thread | No |
PtConnectionClientDestroy(), PtConnectionServerGetUserData(), PtConnectionServerSetError(), PtConnectionServerSetUserData()
“Connections” in the Interprocess Communication chapter of the Photon Programmer's Guide
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